Through the Conquer the World (CTW) campaign players strategically guide a tightly knit group of heroes across the continent pursing monsters, love interests, power, and vengeance.
The sequel to the successful realtime strategy series, now featuring fantasy locations rather than the realistic span of Earth's wars seen in the original series and expansion packs.
Gamers fight through towering cities, flame-swept deserts and brutal ice plains in battles filled with mystical creatures, devastating machines and incredible acts of ...
As one of the original 40 champions, he's been left behind as League’s visual quality bar has continued to rise over time.
Unlike some older champions, Kassadin has always had a distinct personality and theme to his visuals, and we definitely want to maintain those traits in the course of this update.
Rise of Nations: Rise of Legends maintains the hallmarks of the first RTS in the franchise (attrition, non-depletable resources, national borders) while improving on gameplay mechanics such as city building and large scale battles.
In addition to these improvements Big Huge Games introduced several new features including dominances, neutral units, and capturable resources.
The misunderstood hero who turns the dark power of the Void back on itself, fighting fire with fire, standing alone against a force that could threaten all of Runeterra - how awesome is that?
We can all agree though that Kassadin's visuals could do a lot more to live up to his awesome premise.
We’re also focused on improving Kassadin’s in-game read.
His original model has such a strong contrast between the black costume and its white trim that details become difficult to discern at in-game scale.
The player’s final test of skill is to go head to head on Gamespy or LAN to explore the radically different strategies of the slow but god-like Cuotl, the fast but glass-like Alin, or the innovative but even-keel Vinci.